Sarah Massry
Museum Connections 2022 Gets Ready To Unveil Tomorrow’s Visitor Experiences
The fair's 27th edition offers cultural professionals opportunities to network, and uncover the latest museum trends and technologies. Read MoreCahokia Mounds Museum Society Reawakens Pre-Columbian History With AR
Through recreated 3D structures, the Cahokia AR Tour app aims to enrich visitor experience and understanding of the historic site. Read MoreLondon’s Natural History Museum Reveals Why It Pays To Digitize
New research commissioned by the museum identifies the economic and societal benefits of its ongoing digitization efforts. Read MoreTo Create Its First AR Exhibition, Otago Museum Looked In-House
Developed entirely by the museum, Plunge demonstrates the agility and in-house expertise that Otago has effectively cultivated. Read MoreCuratours Blends Climate Action And Social Interaction In Its First Virtual Museum
The Museum of Plastic 2121 advances Curatours' mission to build storytelling and engagement into its multi-person experiences. Read MoreHow Will 2021’s Digital Learnings Pave The Way For Museums In 2022?
At Jing Culture & Commerce's year-end webinar, our panelists looked back over a year of digital and creative tech developments. Read MoreWhat Are New Considerations For A New Era Of Digital Engagement?
Art Gallery of Ontario's recent panel tackled how cultural institutions should approach post-lockdown audience outreach. Read MoreXBox Transforms The Gaming Environment Into A Virtual Museum
The Xbox Museum marks the brand's 20th anniversary with a showcase of its milestones in an interactive, gamified experience. Read MoreIn A PAMM And HTC Collab, Marco Brambilla’s Heaven’s Gate Gets The VR Treatment
A VR experience of the artist's latest video work is the first exhibition to be presented on HTC's new headset, the VIVE Flow. Read MoreWhat Transformations Do Audiences Want To See In Their Museums?
Culture Track's second large-scale survey records the digital appetites and attitudes of a post-lockdown cultural audience. Read More